![]() For those who want to become musicians, it starts to feel a bit canned and pointless. It’s fun, motivating, and challenging, but it can’t help being primarily a game. Many people will be satisfied with the app and never crave more. I feel like Melodics is a great place to start and it is not one or the other. Do you agree?Īnyway, really curious to have your take on this. I guess that sums it up: Melodics is targeting beat makers, while QFG strictly focuses on finger drumming. But for a beginner like me, it’s a bit confusing as well as I have no ideas where to begin making my own beats. Playing with all sorts of different samples, like Melodics does, is interesting and playful as well of course. ![]() Not so with QFG, as far as I understand, which strives to establish solid patterns using a constant layout, which arguably makes it easier to make it one’s own instrument. It looks like QFG is taking a different approach, though, and I could still be wrong about Melodics…įor example, it looks like one notable difference is that Melodics is using the pads for all sorts of things, not just drums, which means that the pad layout is a moving target. But I’m also growing a bit frustrated with it: I can see that my skill improves, but only for mechanically reproducing pre-made “scores”.įor the record, I was trained a violonist for many years, which I kind of regret, because I don’t feel like it made a musician out of me I was able to reproduce some reasonably impressive pieces, but I was completely unable to compose anything, or even to improvise. ![]() The gamification gimmicks help, I must admit. The software is good and I love doing my daily sessions. I have been using Melodics for the last 6 weeks or so. ![]()
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